Defeating Healers and Shields in Tower Rush
Yukiko Meredith edited this page 2 weeks ago


If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.

This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Assassinating the Backline
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.

Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
Use it to physically pull the healer away from the tank she is trying to heal.Choose the right tool.Healing pushes are usually incredibly expensive (12+ elixir). Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.

Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
Support Unit TypeMechanicHow to Stop ItFrontline SupportHeals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsThe Shield Buff (e. For more regarding tower rush have a look at the web site. g., Heal Spirit)Jumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely Surgical Defense
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.

Master the backline dive, and dominate the arena.