The Rock-Paper-Scissors Strategy in Tower Rush
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At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.

This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.
The Core Mechanics
The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.

If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
Balance is mandatory.Reaction time matters.Use spells to break the rules of the triangle. Exploiting the Rules
Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.

You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.
Unit CategoryThe TargetWhat it Loses ToSwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K. If you beloved this post and you would like to obtain much more information regarding tower rush kindly check out our own web site. As, Heavy Spells Why the Meta Changes
Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.

Always respect the fundamental rules of combat before attempting complex maneuvers.